Thawed

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(2011) – I wrote this game and coded it with Grant Reid in 48 hours as a part of the Global Game Jam at the NYU Game Center site. It is a unique multiple-choice text adventure game. You play as a polar bear whose species is on the brink of extinction. Your goal is to navigate the text-based world to find a mate and stave off extinction (the theme of that year’s jam). Serene music and arctic sounds accompany you as you make your way through Inuit huts, desolate ponds, confrontations with other polar bears and finally, meeting your mate. The journey is both existential and poetic, with hints of comedy. It plays with minimalism and music to invoke your imagination and immerse you into the confined, yet exhaustive life of a polar bear.

More info of the original game jam version here or you can play the HTML version made using Twine here.

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