(2012) – Formerly known as “Stones,” Coral is a meditative, reflexive, original flash game centered around balancing a set of Enso circles at various heights. Players can sing to a circle, raising it, using a unique combination of two keyboard keys. However, the letters needed for each circle overlap, causing a unusual array of keys the player must press or not press, to adjust the circles to the desired heights in perfect harmony. It began as a 48 hour jam game at the Babycastles X Parson’s jam, where it took home the Judge’s 1st Prize, and I continued to work on it for several months in free time afterwards. You can play it on Kongregate here.