Talks & Press

Here is a Game Design Panel I was a part of about AI in games at the Computational Intelligence in Games 2017 conference.

Here is a lecture I gave at the 2017 Game Developer’s Conference on AI Design and Behavior Tree usage in Just Cause 3. If you do not have GDC Vault access, you can still view the slides here.

I was interviewed as part of a feature by KillScreen’s The Meta on Depth in Competitive Videogames.

Here is a lecture I gave at the 2014 Game Developer’s Conference Mobile Game Summit on the development and post-launch iteration of Color Zen.

I was interviewed as part of a feature by The Daily Dot on The Art of Building The Perfect Indie eSport.