Month: September 2011

On The Escort Quest’s development (via NYU Game Center Site)

Grant Reid, my co-designer on The Escort Quest, and I recently wrote a piece profiling the development process of our big game, The Escort Quest, from its inception to it’s invitation to participate in the Big Games program at Indiecade 2011. Check it out here (or click through the image).

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QWOP Charity Run (via NYU’s Play On) to Support Child’s Play Tonight!

UPDATE: I Managed to run 35.8 meters (* $5.45 pledged) to raise $195.11 for charity!!

(To informally pledge, scroll down to the bottom and comment “YOUR NAME : Donation $ / meter”)

Hey, everyone! The NYU Game Center is currently hosting an amazing 24-hour videogame playing marathon, called “Play On” to support the incredible charity, Child’s Play. The whole thing is streaming and you can donate at any time here.

For my small, silly addition to this event, I’m going to do a QWOP marathon charity run.

What is QWOP? Well it’s an innovative game by Bennet Foddy where you control a runner’s individual calves and thighs to try and make him run as far as possible without falling. You can play it free in-browser here to get a sense of it and it’s extreme difficulty.

At 6:30pm on Friday September 2nd (Today). I’m going to play QWOP for one hour straight. I’m going to pledge to donate 50¢ for every meter in my longest run of the hour. Hopefully it will be live streamed via the site. Now, I’ve only played the game for probably about 20 minutes total in my life, and my longest run is 13.5 meters. I’m hoping that with an hour straight tomorrow, I can beat that by at least a decent amount.

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